Three ways to do it—take your pick. Drag a tile from your rack onto an empty square, tap a rack tile and then tap the square, or tap an empty square first and then tap the letter you want there. Tapping an armed square again clears it.
Swaps and steals still start from the rack: tap or drag the tile you're playing onto the board tile you want.
Drag a tile from your rack onto a board tile, leaving a valid word behind. The board tile moves into your rack, and both swapped tiles turn purple.
Making multiple swaps? Each pair gets its own shade of purple.
All purple tiles in your rack must be played that turn. No saving them for a later play.
Changed your mind? Drag a swapped letter back to its original spot on the board or tap RESET to undo every swap and steal from that turn.
RECALL pulls any tiles you've placed on the board back into your rack, while keeping your swaps and steals intact.
Tap an exposed first or last letter of a word that's at least three letters long. If removing it still leaves a valid word on the board, the tile pops into your rack and turns purple.
You have to use it—along with any other swapped or stolen tiles—in your play that turn.
The square you stole it from is blocked until your play is submitted.
Stealing a tile has to leave a valid word behind. Take a letter from a two-letter word and you're left with a one-letter word—and those aren't allowed.
Sorry. No stealing a word into oblivion.
When a player goes out by using their final tile and the tile bag is empty, they get a bonus equal to the sum of other players' unplayed tiles. On top of that, the losing player has that same amount subtracted from their score, so those points count twice in the final swing.
For example, if your opponent is left with a D and an I worth 4 points, they lose 4 and you gain 4. That's an 8-point swing. Get caught holding a Q or Z and that's a 20-point swing all by itself.
Blanks are worth 0, so getting stuck with one doesn't hurt you.
If the game ends on passes, each player still loses the value of their leftover tiles, but nobody gets the bonus. Resigning a game ends it immediately with no calculations for leftover tiles.
In a game against that player, tap More and choose Report or Block Player. You can also tap the … button next to a friend on your Friends list.
Report opens an email to us with the player's name, player ID and game code. Add what happened and send it, and we'll look into it. Block removes them from your friends, hides your games with them and stops their challenges and invitations from reaching you.
Changed your mind? Open Settings, tap Blocked players and choose their name to unblock them.
On the home screen, tap the menu button (the three lines, top left) and choose your account name. Tap Edit Account, then Delete account at the bottom. Type DELETE to confirm, and enter your password if you're asked.
This permanently removes your account, your display name, your sign-in, your notification token and your solo games. Games you played against other people stay with those players, with your display name on them. If you want those removed too, email info@rewordgame.app.
Reword is a crossword tile game—but you can swap or steal tiles from the board to build new words.
This quick tutorial shows you the basics.
Enter the game code or paste the invite link
This permanently removes your account, your display name and your sign-in. It can't be undone.
Type DELETE to confirm.
Your games stay on your account. You can sign back in any time.
Your opponent will see this
This game is already in progress. Choose your slot to resume.
Get notified the moment your opponent plays — even when Reword is closed.
Waiting for opponent to join…